﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using Microsoft.Xna.Framework;

namespace SurvivalStrategy.Graphics
{
    public class GraphicElement
    {
        private int textureID;
        public int TextureID { get { return textureID; } }
        private Vector3 position;
        public Vector3 Position { get { return position; } }

        public GraphicElement(int id, Vector3 position)
        {
            this.textureID = id;
            this.position = position;
        }
    }
}   
